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@@ -76,7 +76,7 @@
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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- <AdditionalIncludeDirectories>$(SolutionDir)Dependencies\GLFW\include;$(SolutionDir)Dependencies\glad\include;$(SolutionDir)OpenGLDemo\src\third\imgui;$(SolutionDir)OpenGLDemo\src\third\stb_image;$(SolutionDir)OpenGLDemo\src\third\glm;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <AdditionalIncludeDirectories>$(SolutionDir)Dependencies\GLFW\include;$(SolutionDir)Dependencies\glad\include;$(SolutionDir)OpenGLDemo\src\third\imgui;$(SolutionDir)OpenGLDemo\src\third\stb_image;$(SolutionDir)OpenGLDemo\src\third\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -133,6 +133,8 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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+ <ClCompile Include="src\Util\RenderSettings.cpp" />
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+ <ClCompile Include="src\third\glm\detail\glm.cpp" />
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<ClCompile Include="src\Util\CommonHead.cpp" />
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<ClCompile Include="src\Util\Shader.cpp" />
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<ClCompile Include="src\glad.c" />
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@@ -151,6 +153,289 @@
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<ClCompile Include="src\Util\Texture.cpp" />
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</ItemGroup>
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<ItemGroup>
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+ <ClInclude Include="src\Util\RenderSettings.h" />
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+ <ClInclude Include="src\third\glm\common.hpp" />
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+ <ClInclude Include="src\third\glm\detail\compute_common.hpp" />
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+ <ClInclude Include="src\third\glm\detail\compute_vector_relational.hpp" />
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+ <ClInclude Include="src\third\glm\detail\qualifier.hpp" />
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+ <ClInclude Include="src\third\glm\detail\setup.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_float.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_half.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat2x2.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat2x3.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat2x4.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat3x2.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat3x3.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat3x4.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat4x2.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat4x3.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_mat4x4.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_quat.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_vec1.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_vec2.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_vec3.hpp" />
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+ <ClInclude Include="src\third\glm\detail\type_vec4.hpp" />
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+ <ClInclude Include="src\third\glm\detail\_features.hpp" />
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+ <ClInclude Include="src\third\glm\detail\_fixes.hpp" />
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+ <ClInclude Include="src\third\glm\detail\_noise.hpp" />
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+ <ClInclude Include="src\third\glm\detail\_swizzle.hpp" />
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+ <ClInclude Include="src\third\glm\detail\_swizzle_func.hpp" />
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+ <ClInclude Include="src\third\glm\detail\_vectorize.hpp" />
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+ <ClInclude Include="src\third\glm\exponential.hpp" />
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+ <ClInclude Include="src\third\glm\ext.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_clip_space.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_common.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double2x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double2x2_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double2x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double2x3_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double2x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double2x4_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double3x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double3x2_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double3x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double3x3_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double3x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double3x4_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double4x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double4x2_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double4x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double4x3_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double4x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_double4x4_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float2x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float2x2_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float2x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float2x3_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float2x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float2x4_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float3x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float3x2_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float3x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float3x3_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float3x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float3x4_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float4x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float4x2_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float4x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float4x3_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float4x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_float4x4_precision.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int2x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int2x2_sized.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int2x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int2x3_sized.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int2x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int2x4_sized.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int3x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int3x2_sized.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int3x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int3x3_sized.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int3x4.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int3x4_sized.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int4x2.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int4x2_sized.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int4x3.hpp" />
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+ <ClInclude Include="src\third\glm\ext\matrix_int4x3_sized.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\euler_angles.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\intersect.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\io.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\log_base.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_cross_product.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_decompose.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_factorisation.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_interpolation.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_major_storage.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_operation.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_query.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\matrix_transform_2d.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\mixed_product.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\norm.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\normal.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\normalize_dot.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\number_precision.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\optimum_pow.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\orthonormalize.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\perpendicular.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\polar_coordinates.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\projection.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\quaternion.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\range.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\raw_data.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\rotate_normalized_axis.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\rotate_vector.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\scalar_multiplication.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\scalar_relational.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\spline.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\std_based_type.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\string_cast.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\texture.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\transform.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\transform2.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\type_aligned.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\type_trait.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\vector_angle.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\vector_query.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\vec_swizzle.hpp" />
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+ <ClInclude Include="src\third\glm\gtx\wrap.hpp" />
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+ <ClInclude Include="src\third\glm\integer.hpp" />
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+ <ClInclude Include="src\third\glm\mat2x2.hpp" />
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+ <ClInclude Include="src\third\glm\mat2x3.hpp" />
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+ <ClInclude Include="src\third\glm\mat2x4.hpp" />
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+ <ClInclude Include="src\third\glm\mat3x2.hpp" />
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+ <ClInclude Include="src\third\glm\mat3x3.hpp" />
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+ <ClInclude Include="src\third\glm\mat3x4.hpp" />
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+ <ClInclude Include="src\third\glm\mat4x2.hpp" />
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+ <ClInclude Include="src\third\glm\mat4x3.hpp" />
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+ <ClInclude Include="src\third\glm\mat4x4.hpp" />
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+ <ClInclude Include="src\third\glm\matrix.hpp" />
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+ <ClInclude Include="src\third\glm\packing.hpp" />
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+ <ClInclude Include="src\third\glm\simd\common.h" />
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+ <ClInclude Include="src\third\glm\simd\exponential.h" />
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+ <ClInclude Include="src\third\glm\simd\geometric.h" />
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+ <ClInclude Include="src\third\glm\simd\integer.h" />
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+ <ClInclude Include="src\third\glm\simd\matrix.h" />
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+ <ClInclude Include="src\third\glm\simd\neon.h" />
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+ <ClInclude Include="src\third\glm\simd\packing.h" />
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+ <ClInclude Include="src\third\glm\simd\platform.h" />
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+ <ClInclude Include="src\third\glm\simd\trigonometric.h" />
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+ <ClInclude Include="src\third\glm\simd\vector_relational.h" />
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+ <ClInclude Include="src\third\glm\trigonometric.hpp" />
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+ <ClInclude Include="src\third\glm\vec2.hpp" />
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+ <ClInclude Include="src\third\glm\vec3.hpp" />
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+ <ClInclude Include="src\third\glm\vec4.hpp" />
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+ <ClInclude Include="src\third\glm\vector_relational.hpp" />
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<ClInclude Include="src\Util\CommonData.h" />
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<ClInclude Include="src\Util\Shader.h" />
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<ClInclude Include="src\third\imgui\imconfig.h" />
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@@ -168,16 +453,156 @@
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<ClInclude Include="src\testModule\TestPosition.h" />
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<ClInclude Include="src\Util\Texture.h" />
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<ClInclude Include="src\Util\CommonHead.h" />
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+ <ClInclude Include="src\Util\UtilTemplate.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="res\shader\TextPosition\Fragment.frag" />
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<None Include="res\shader\TextPosition\Vertex.vert" />
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+ <None Include="src\third\glm\detail\func_common.inl" />
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+ <None Include="src\third\glm\detail\func_common_simd.inl" />
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+ <None Include="src\third\glm\detail\func_exponential.inl" />
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+ <None Include="src\third\glm\detail\func_exponential_simd.inl" />
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+ <None Include="src\third\glm\detail\func_geometric.inl" />
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+ <None Include="src\third\glm\detail\func_geometric_simd.inl" />
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+ <None Include="src\third\glm\detail\func_integer.inl" />
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+ <None Include="src\third\glm\detail\func_integer_simd.inl" />
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+ <None Include="src\third\glm\detail\func_matrix.inl" />
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+ <None Include="src\third\glm\detail\func_matrix_simd.inl" />
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+ <None Include="src\third\glm\detail\func_packing.inl" />
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+ <None Include="src\third\glm\detail\func_packing_simd.inl" />
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+ <None Include="src\third\glm\detail\func_trigonometric.inl" />
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+ <None Include="src\third\glm\detail\func_trigonometric_simd.inl" />
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+ <None Include="src\third\glm\detail\func_vector_relational.inl" />
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+ <None Include="src\third\glm\detail\func_vector_relational_simd.inl" />
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+ <None Include="src\third\glm\detail\type_half.inl" />
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+ <None Include="src\third\glm\detail\type_mat2x2.inl" />
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+ <None Include="src\third\glm\detail\type_mat2x3.inl" />
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+ <None Include="src\third\glm\detail\type_mat2x4.inl" />
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+ <None Include="src\third\glm\detail\type_mat3x2.inl" />
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+ <None Include="src\third\glm\detail\type_mat3x3.inl" />
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+ <None Include="src\third\glm\detail\type_mat3x4.inl" />
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+ <None Include="src\third\glm\detail\type_mat4x2.inl" />
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+ <None Include="src\third\glm\detail\type_mat4x3.inl" />
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+ <None Include="src\third\glm\detail\type_mat4x4.inl" />
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+ <None Include="src\third\glm\detail\type_mat4x4_simd.inl" />
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+ <None Include="src\third\glm\detail\type_quat.inl" />
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+ <None Include="src\third\glm\detail\type_quat_simd.inl" />
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+ <None Include="src\third\glm\detail\type_vec1.inl" />
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+ <None Include="src\third\glm\detail\type_vec2.inl" />
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+ <None Include="src\third\glm\detail\type_vec3.inl" />
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+ <None Include="src\third\glm\detail\type_vec4.inl" />
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+ <None Include="src\third\glm\detail\type_vec4_simd.inl" />
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+ <None Include="src\third\glm\ext\matrix_clip_space.inl" />
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+ <None Include="src\third\glm\ext\matrix_common.inl" />
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+ <None Include="src\third\glm\ext\matrix_projection.inl" />
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+ <None Include="src\third\glm\ext\matrix_relational.inl" />
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+ <None Include="src\third\glm\ext\matrix_transform.inl" />
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+ <None Include="src\third\glm\ext\quaternion_common.inl" />
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+ <None Include="src\third\glm\ext\quaternion_common_simd.inl" />
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+ <None Include="src\third\glm\ext\quaternion_exponential.inl" />
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+ <None Include="src\third\glm\ext\quaternion_geometric.inl" />
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+ <None Include="src\third\glm\ext\quaternion_relational.inl" />
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+ <None Include="src\third\glm\ext\quaternion_transform.inl" />
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+ <None Include="src\third\glm\ext\quaternion_trigonometric.inl" />
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+ <None Include="src\third\glm\ext\scalar_common.inl" />
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+ <None Include="src\third\glm\ext\scalar_constants.inl" />
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+ <None Include="src\third\glm\ext\scalar_integer.inl" />
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+ <None Include="src\third\glm\ext\scalar_packing.inl" />
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+ <None Include="src\third\glm\ext\scalar_relational.inl" />
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+ <None Include="src\third\glm\ext\scalar_ulp.inl" />
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+ <None Include="src\third\glm\ext\vector_common.inl" />
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+ <None Include="src\third\glm\ext\vector_integer.inl" />
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+ <None Include="src\third\glm\ext\vector_packing.inl" />
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+ <None Include="src\third\glm\ext\vector_relational.inl" />
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+ <None Include="src\third\glm\ext\vector_ulp.inl" />
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+ <None Include="src\third\glm\gtc\bitfield.inl" />
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+ <None Include="src\third\glm\gtc\color_space.inl" />
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+ <None Include="src\third\glm\gtc\constants.inl" />
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+ <None Include="src\third\glm\gtc\epsilon.inl" />
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+ <None Include="src\third\glm\gtc\integer.inl" />
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+ <None Include="src\third\glm\gtc\matrix_access.inl" />
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+ <None Include="src\third\glm\gtc\matrix_inverse.inl" />
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+ <None Include="src\third\glm\gtc\matrix_transform.inl" />
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+ <None Include="src\third\glm\gtc\noise.inl" />
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+ <None Include="src\third\glm\gtc\packing.inl" />
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+ <None Include="src\third\glm\gtc\quaternion.inl" />
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+ <None Include="src\third\glm\gtc\quaternion_simd.inl" />
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+ <None Include="src\third\glm\gtc\random.inl" />
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+ <None Include="src\third\glm\gtc\reciprocal.inl" />
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+ <None Include="src\third\glm\gtc\round.inl" />
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+ <None Include="src\third\glm\gtc\type_precision.inl" />
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+ <None Include="src\third\glm\gtc\type_ptr.inl" />
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+ <None Include="src\third\glm\gtc\ulp.inl" />
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+ <None Include="src\third\glm\gtx\associated_min_max.inl" />
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+ <None Include="src\third\glm\gtx\bit.inl" />
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+ <None Include="src\third\glm\gtx\closest_point.inl" />
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+ <None Include="src\third\glm\gtx\color_encoding.inl" />
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+ <None Include="src\third\glm\gtx\color_space.inl" />
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+ <None Include="src\third\glm\gtx\color_space_YCoCg.inl" />
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+ <None Include="src\third\glm\gtx\common.inl" />
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+ <None Include="src\third\glm\gtx\compatibility.inl" />
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+ <None Include="src\third\glm\gtx\component_wise.inl" />
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+ <None Include="src\third\glm\gtx\dual_quaternion.inl" />
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+ <None Include="src\third\glm\gtx\easing.inl" />
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+ <None Include="src\third\glm\gtx\euler_angles.inl" />
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+ <None Include="src\third\glm\gtx\extend.inl" />
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+ <None Include="src\third\glm\gtx\extended_min_max.inl" />
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+ <None Include="src\third\glm\gtx\exterior_product.inl" />
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+ <None Include="src\third\glm\gtx\fast_exponential.inl" />
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+ <None Include="src\third\glm\gtx\fast_square_root.inl" />
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+ <None Include="src\third\glm\gtx\fast_trigonometry.inl" />
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+ <None Include="src\third\glm\gtx\float_notmalize.inl" />
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+ <None Include="src\third\glm\gtx\functions.inl" />
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+ <None Include="src\third\glm\gtx\gradient_paint.inl" />
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+ <None Include="src\third\glm\gtx\handed_coordinate_space.inl" />
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+ <None Include="src\third\glm\gtx\hash.inl" />
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+ <None Include="src\third\glm\gtx\integer.inl" />
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+ <None Include="src\third\glm\gtx\intersect.inl" />
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+ <None Include="src\third\glm\gtx\io.inl" />
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+ <None Include="src\third\glm\gtx\log_base.inl" />
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+ <None Include="src\third\glm\gtx\matrix_cross_product.inl" />
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+ <None Include="src\third\glm\gtx\matrix_decompose.inl" />
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+ <None Include="src\third\glm\gtx\matrix_factorisation.inl" />
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+ <None Include="src\third\glm\gtx\matrix_interpolation.inl" />
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+ <None Include="src\third\glm\gtx\matrix_major_storage.inl" />
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+ <None Include="src\third\glm\gtx\matrix_operation.inl" />
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+ <None Include="src\third\glm\gtx\matrix_query.inl" />
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+ <None Include="src\third\glm\gtx\matrix_transform_2d.inl" />
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+ <None Include="src\third\glm\gtx\mixed_product.inl" />
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+ <None Include="src\third\glm\gtx\norm.inl" />
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+ <None Include="src\third\glm\gtx\normal.inl" />
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+ <None Include="src\third\glm\gtx\normalize_dot.inl" />
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+ <None Include="src\third\glm\gtx\number_precision.inl" />
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+ <None Include="src\third\glm\gtx\optimum_pow.inl" />
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+ <None Include="src\third\glm\gtx\orthonormalize.inl" />
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+ <None Include="src\third\glm\gtx\perpendicular.inl" />
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+ <None Include="src\third\glm\gtx\polar_coordinates.inl" />
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+ <None Include="src\third\glm\gtx\projection.inl" />
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+ <None Include="src\third\glm\gtx\quaternion.inl" />
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+ <None Include="src\third\glm\gtx\raw_data.inl" />
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+ <None Include="src\third\glm\gtx\rotate_normalized_axis.inl" />
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+ <None Include="src\third\glm\gtx\rotate_vector.inl" />
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+ <None Include="src\third\glm\gtx\scalar_relational.inl" />
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+ <None Include="src\third\glm\gtx\spline.inl" />
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+ <None Include="src\third\glm\gtx\std_based_type.inl" />
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+ <None Include="src\third\glm\gtx\string_cast.inl" />
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+ <None Include="src\third\glm\gtx\texture.inl" />
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+ <None Include="src\third\glm\gtx\transform.inl" />
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+ <None Include="src\third\glm\gtx\transform2.inl" />
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+ <None Include="src\third\glm\gtx\type_aligned.inl" />
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+ <None Include="src\third\glm\gtx\type_trait.inl" />
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+ <None Include="src\third\glm\gtx\vector_angle.inl" />
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+ <None Include="src\third\glm\gtx\vector_query.inl" />
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+ <None Include="src\third\glm\gtx\wrap.inl" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="res\textures\test.jpg" />
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<Image Include="res\textures\test2.png" />
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<Image Include="res\textures\test3.png" />
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</ItemGroup>
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+ <ItemGroup>
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|
+ <Text Include="src\third\glm\CMakeLists.txt" />
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+ </ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
|