@@ -80,6 +80,7 @@ void TestCamera::OnEnter(GLFWwindow* window)
void TestCamera::OnExit(GLFWwindow* window)
{
glfwSetWindowUserPointer(window, nullptr);
+ UnBindMouse(window);
}
void TestCamera::UpdateLogic(float delayTime)
@@ -77,6 +77,7 @@ void TestLight::OnEnter(GLFWwindow* window)
void TestLight::OnExit(GLFWwindow* window)
void TestLight::UpdateLogic(float delayTime)