Ver Fonte

refactor: 修改目录结构

nicetry12138 há 1 ano atrás
pai
commit
4360708d05

+ 0 - 14
图形学/DirectX学习/src/D3DBox/D3DBox/D3DBox.cpp

@@ -317,18 +317,4 @@ void D3DBox::BuildBoxGeometry()
 	submesh.BaseVertexLocation = 0;
 
 	mBoxGeo->DrawArgs["box"] = submesh;
-}
-
-
-int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
-	_In_opt_ HINSTANCE hPrevInstance,
-	_In_ LPWSTR    lpCmdLine,
-	_In_ int       nCmdShow)
-{
-	D3DBox app(hInstance);
-	if (!app.Initialize()) {
-		return 0;
-	}
-
-	return app.Run();
 }

+ 1 - 0
图形学/DirectX学习/src/D3DBox/D3DBox/D3DBox.vcxproj

@@ -150,6 +150,7 @@
     <ClCompile Include="D3DBox.cpp" />
     <ClCompile Include="D3DUtil.cpp" />
     <ClCompile Include="GameTimer.cpp" />
+    <ClCompile Include="Main.cpp" />
     <ClCompile Include="MathHelper.cpp" />
   </ItemGroup>
   <ItemGroup>

+ 3 - 0
图形学/DirectX学习/src/D3DBox/D3DBox/D3DBox.vcxproj.filters

@@ -71,6 +71,9 @@
     <ClCompile Include="MathHelper.cpp">
       <Filter>源文件</Filter>
     </ClCompile>
+    <ClCompile Include="Main.cpp">
+      <Filter>源文件</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ResourceCompile Include="D3DBox.rc">

+ 15 - 0
图形学/DirectX学习/src/D3DBox/D3DBox/Main.cpp

@@ -0,0 +1,15 @@
+#include <Windows.h>
+#include "D3DBox.h"
+
+int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
+	_In_opt_ HINSTANCE hPrevInstance,
+	_In_ LPWSTR    lpCmdLine,
+	_In_ int       nCmdShow)
+{
+	D3DBox app(hInstance);
+	if (!app.Initialize()) {
+		return 0;
+	}
+
+	return app.Run();
+}